Yet others that are larger and more productive never getting hit even once? Settlements that get singled out and get hit time, after time, after time, after time, after ti. 'Small' settlements having no less than 4 enemies spawn location, but 'larger' ones only having 2 or 1?
I wonder if it's within the scope of you guys to fix probably the most totally borked and dreadfully implemented game mechanic in Fallout 4? The settlement raid mechanic is so bad, surely it constitutes the 'ultimate bug' in the game?